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K-5Cross-Curricular10-15 min

Four Corners

Builds quick movement. TEKS Alignment: K.1A (locomotor), K.2C (follow directions) Character Focus: Discernment and courage — choosing wisely like in God's guidance. Cross-Curricular: Math (probability) 📺 Watch: Four Corners PE Demo 🖨️ Print Game Comprehensive Modifications/Adaptations for ALL Grades: K: Slow choices, seated corners, visual cues, 8-10 min (STEP: Wheelchair corners, large for visual

Equipment
Cones for corners Time: 10-15 min Quick decision-making to choose corners; "it" guesses to tag
Character Focus
Discernment and courage — choosing wisely like in God's guidance. Cross-Curricular: Math (probability) 📺 Watch: Four Corners PE Demo 🖨️ Print Game Comprehensive Modifications/Adaptations for ALL Grades: K: Slow choices, seated corners, visual cues, 8-10 min (STEP: Wheelchair corners, large for visua

TEKS Alignment

  • TEKS Alignment: K.1A (locomotor), K.2C (follow directions) Character Focus: Discernment and courage — choosing wisely like in God's guidance. Cross-Curricular: Math (
Cross-Curricular: Math (probability) 📺 Watch: Four Corners PE Demo 🖨️ Print Game Comprehensive Modifications/Adaptations for ALL Grades: K: Slow choices, seated corners, visual cues, 8-10 min (STEP: Wheelchair corners,

5E Lesson Plan

engage
Hook activity - Quick warm-up demonstration of game concept, show excitement for the activity (demo corner choice). 🔍 Explore: Hands-on discovery - Students try choosing corners, explore rules through guided practice. 📖 Explain: Teach concepts - Demonstrate proper form, explain rules, TEKS connectio
explore
Hands-on discovery - Students try choosing corners, explore rules through guided practice. 📖 Explain: Teach concepts - Demonstrate proper form, explain rules, TEKS connections, character focus on discernment/courage. 🚀 Elaborate: Apply/extend - Full game play with variations, leadership roles, cross
explain
Teach concepts - Demonstrate proper form, explain rules, TEKS connections, character focus on discernment/courage. 🚀 Elaborate: Apply/extend - Full game play with variations, leadership roles, cross-curricular connections (math probability). ✅ Evaluate: Assess learning - Check understanding of skill
elaborate
Apply/extend - Full game play with variations, leadership roles, cross-curricular connections (math probability). ✅ Evaluate: Assess learning - Check understanding of skills, character development, TEKS mastery (observe decision-making).
evaluate
Assess learning - Check understanding of skills, character development, TEKS mastery (observe decision-making).

Grade Modifications

K
Slow choices, seated corners, visual cues, 8-10 min (STEP: Wheelchair corners, large for visual, hand signals for hearing, simple choices for cognitive, soft calls for sensory, short rounds for fatigue, inclusive pairs) 1st: Add movements, 10-12 min
1st
Add movements, 10-12 min (STEP: Adaptive choices, verbal/visual cues, buddy support) 2nd: Themed corners, 12-14 min (STEP: Seated options, color-coded for visual) 3rd: Strategy guesses, 14-16 min (STEP: Modified movement, team roles) 4th: Competitive
2nd
Themed corners, 12-14 min (STEP: Seated options, color-coded for visual) 3rd: Strategy guesses, 14-16 min (STEP: Modified movement, team roles) 4th: Competitive, 16-18 min (STEP: Adjustable space, time extensions) 5th: Advanced variants, 18-20 min (S
3rd
Strategy guesses, 14-16 min (STEP: Modified movement, team roles) 4th: Competitive, 16-18 min (STEP: Adjustable space, time extensions) 5th: Advanced variants, 18-20 min (STEP: Inclusive teams, sensory adaptations) 5E Lesson Plan Structure: 🔥 Engage:
4th
Competitive, 16-18 min (STEP: Adjustable space, time extensions) 5th: Advanced variants, 18-20 min (STEP: Inclusive teams, sensory adaptations) 5E Lesson Plan Structure: 🔥 Engage: Hook activity - Quick warm-up demonstration of game concept, show exci
5th
Advanced variants, 18-20 min (STEP: Inclusive teams, sensory adaptations) 5E Lesson Plan Structure: 🔥 Engage: Hook activity - Quick warm-up demonstration of game concept, show excitement for the activity (demo corner choice). 🔍 Explore: Hands-on disc
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Four Corners

K-5
🔥🔥🔥🔥 Equipment: Cones for corners Time: 10-15 min
Quick decision-making to choose corners; "it" guesses to tag. Builds quick movement.
TEKS Alignment: K.1A (locomotor), K.2C (follow directions)
Character Focus: Discernment and courage — choosing wisely like in God's guidance.
Cross-Curricular: Math (probability)
📺 Watch: Four Corners PE Demo

Comprehensive Modifications/Adaptations for ALL Grades:

K: Slow choices, seated corners, visual cues, 8-10 min (STEP: Wheelchair corners, large for visual, hand signals for hearing, simple choices for cognitive, soft calls for sensory, short rounds for fatigue, inclusive pairs)
1st: Add movements, 10-12 min (STEP: Adaptive choices, verbal/visual cues, buddy support)
2nd: Themed corners, 12-14 min (STEP: Seated options, color-coded for visual)
3rd: Strategy guesses, 14-16 min (STEP: Modified movement, team roles)
4th: Competitive, 16-18 min (STEP: Adjustable space, time extensions)
5th: Advanced variants, 18-20 min (STEP: Inclusive teams, sensory adaptations)

5E Lesson Plan Structure:

  • 🔥 Engage: Hook activity - Quick warm-up demonstration of game concept, show excitement for the activity (demo corner choice).
  • 🔍 Explore: Hands-on discovery - Students try choosing corners, explore rules through guided practice.
  • 📖 Explain: Teach concepts - Demonstrate proper form, explain rules, TEKS connections, character focus on discernment/courage.
  • 🚀 Elaborate: Apply/extend - Full game play with variations, leadership roles, cross-curricular connections (math probability).
  • ✅ Evaluate: Assess learning - Check understanding of skills, character development, TEKS mastery (observe decision-making).