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K-4Cooperation10-15 min

Jumping Jack Tag & Blob / Home Free

Coach Odom’s Safety Reminders (Teach Before Every Game): 2-finger tag, “tag/gotcha”, eyes forward, no pushing. Help teammates.

Equipment
Varies
Character Focus
Helping your teammates + responsibility. The game is better when everyone participates. 5E + Safety Reminders (Coach Odom): Coach Odom’s Safety Reminders (Teach Before Every Game): 2-finger tag, “tag/gotcha”, eyes forward, no pushing. Help teammates.

TEKS Alignment

    5E Lesson Plan

    engage
    explore
    explain
    elaborate
    evaluate

    Grade Modifications

    View Original Content (full fidelity)

    🃏 Jumping Jack Tag & Blob / Home Free

    K-4
    Jumping Jack Tag: 2 decks cards on bleachers. 6 taggers. Tagged draw card & do that many jacks (K/Q/J=10, A=1). Rotate every ~3 min.
    Blob / Home Free: A high-energy combination of classic tag, “Home Free” safe zones, and Blob Tag mechanics. One or more “Bad Guys” tag players. Tagged students join the growing “blob” by linking arms or holding hands. Players can run to “Home Free” zones for temporary safety. Coach Odom calls this one of the “Best Tag Games Ever” because it naturally includes everyone and creates hilarious chain reactions.
    Character Focus: Helping your teammates + responsibility. The game is better when everyone participates.

    5E + Safety Reminders (Coach Odom):

    Coach Odom’s Safety Reminders (Teach Before Every Game): 2-finger tag, “tag/gotcha”, eyes forward, no pushing. Help teammates.