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K-5Listening Skills10-15 min

Silly Simon Says (NCHPAD version)

" Builds following directions, memory. TEKS Alignment: K.2C (follow directions), K.1A (locomotor/non-locomotor) Character Focus: Obedience and discernment — listening to God's true voice. Cross-Curricular: Language Arts (commands) 📺 Watch: Silly Simon Says PE Demo 🖨️ Print Game Comprehensive Modifications/Adaptations for ALL Grades: K: Simple commands, seated, visual cues, 8-10 min (STEP: Wheelcha

Equipment
None Time: 10-15 min Only follow if "Simon says
Character Focus
Obedience and discernment — listening to God's true voice. Cross-Curricular: Language Arts (commands) 📺 Watch: Silly Simon Says PE Demo 🖨️ Print Game Comprehensive Modifications/Adaptations for ALL Grades: K: Simple commands, seated, visual cues, 8-10 min (STEP: Wheelchair poses, large gestures for

TEKS Alignment

  • TEKS Alignment: K.2C (follow directions), K.1A (locomotor/non-locomotor) Character Focus: Obedience and discernment — listening to God's true voice. Cross-Curricular:
Cross-Curricular: Language Arts (commands) 📺 Watch: Silly Simon Says PE Demo 🖨️ Print Game Comprehensive Modifications/Adaptations for ALL Grades: K: Simple commands, seated, visual cues, 8-10 min (STEP: Wheelchair pos

5E Lesson Plan

engage
Hook activity - Quick warm-up demonstration of game concept, show excitement for the activity (demo silly command). 🔍 Explore: Hands-on discovery - Students try following commands, explore rules through guided practice. 📖 Explain: Teach concepts - Demonstrate proper form, explain rules, TEKS connect
explore
Hands-on discovery - Students try following commands, explore rules through guided practice. 📖 Explain: Teach concepts - Demonstrate proper form, explain rules, TEKS connections, character focus on obedience/discernment. 🚀 Elaborate: Apply/extend - Full game play with variations, leadership roles, c
explain
Teach concepts - Demonstrate proper form, explain rules, TEKS connections, character focus on obedience/discernment. 🚀 Elaborate: Apply/extend - Full game play with variations, leadership roles, cross-curricular connections (language commands). ✅ Evaluate: Assess learning - Check understanding of sk
elaborate
Apply/extend - Full game play with variations, leadership roles, cross-curricular connections (language commands). ✅ Evaluate: Assess learning - Check understanding of skills, character development, TEKS mastery (observe following).
evaluate
Assess learning - Check understanding of skills, character development, TEKS mastery (observe following).

Grade Modifications

K
Simple commands, seated, visual cues, 8-10 min (STEP: Wheelchair poses, large gestures for visual, hand signals for hearing, simple one-step for cognitive, fun sounds for sensory, short rounds for fatigue, inclusive pairs) 1st: Add movements, 10-12 m
1st
Add movements, 10-12 min (STEP: Adaptive poses, verbal/visual cues, buddy support) 2nd: Silly variations, 12-14 min (STEP: Seated options, color-coded for visual) 3rd: Memory chains, 14-16 min (STEP: Modified actions, team roles) 4th: Competitive say
2nd
Silly variations, 12-14 min (STEP: Seated options, color-coded for visual) 3rd: Memory chains, 14-16 min (STEP: Modified actions, team roles) 4th: Competitive says, 16-18 min (STEP: Adjustable intensity, time extensions) 5th: Advanced variants, 18-20
3rd
Memory chains, 14-16 min (STEP: Modified actions, team roles) 4th: Competitive says, 16-18 min (STEP: Adjustable intensity, time extensions) 5th: Advanced variants, 18-20 min (STEP: Inclusive teams, sensory adaptations) 5E Lesson Plan Structure: 🔥 En
4th
Competitive says, 16-18 min (STEP: Adjustable intensity, time extensions) 5th: Advanced variants, 18-20 min (STEP: Inclusive teams, sensory adaptations) 5E Lesson Plan Structure: 🔥 Engage: Hook activity - Quick warm-up demonstration of game concept,
5th
Advanced variants, 18-20 min (STEP: Inclusive teams, sensory adaptations) 5E Lesson Plan Structure: 🔥 Engage: Hook activity - Quick warm-up demonstration of game concept, show excitement for the activity (demo silly command). 🔍 Explore: Hands-on disc
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Silly Simon Says (NCHPAD version)

K-5
🔥🔥🔥🔥 Equipment: None Time: 10-15 min
Only follow if "Simon says." Builds following directions, memory.
TEKS Alignment: K.2C (follow directions), K.1A (locomotor/non-locomotor)
Character Focus: Obedience and discernment — listening to God's true voice.
Cross-Curricular: Language Arts (commands)
📺 Watch: Silly Simon Says PE Demo

Comprehensive Modifications/Adaptations for ALL Grades:

K: Simple commands, seated, visual cues, 8-10 min (STEP: Wheelchair poses, large gestures for visual, hand signals for hearing, simple one-step for cognitive, fun sounds for sensory, short rounds for fatigue, inclusive pairs)
1st: Add movements, 10-12 min (STEP: Adaptive poses, verbal/visual cues, buddy support)
2nd: Silly variations, 12-14 min (STEP: Seated options, color-coded for visual)
3rd: Memory chains, 14-16 min (STEP: Modified actions, team roles)
4th: Competitive says, 16-18 min (STEP: Adjustable intensity, time extensions)
5th: Advanced variants, 18-20 min (STEP: Inclusive teams, sensory adaptations)

5E Lesson Plan Structure:

  • 🔥 Engage: Hook activity - Quick warm-up demonstration of game concept, show excitement for the activity (demo silly command).
  • 🔍 Explore: Hands-on discovery - Students try following commands, explore rules through guided practice.
  • 📖 Explain: Teach concepts - Demonstrate proper form, explain rules, TEKS connections, character focus on obedience/discernment.
  • 🚀 Elaborate: Apply/extend - Full game play with variations, leadership roles, cross-curricular connections (language commands).
  • ✅ Evaluate: Assess learning - Check understanding of skills, character development, TEKS mastery (observe following).